Creative Anatoli Studio
UA creatives & playables for mobile games
Work at Creative Anatoli Studio? Claim this listing with a work email on the listing domain or a DNS TXT record.
Client reviews
Written by clients and checked before they go live. Agencies cannot edit them or the score.
Worked with Creative Anatoli Studio? Be the first to review.
Score quality, schedule, cost and whether you would refer them, then say what they did best and what could be better. It takes about three minutes, and buyers read every word.
- Checked before it goes live
- The agency can reply, not edit
- Your email is never shown
About Creative Anatoli Studio
Creative Anatoli Studio is a video and playable ad production studio for User Acquisition in mobile gaming. Since 2018, we've built creatives that cut acquisition cost dramatically — not just ones that look good.
A result you can check:** on a woodoku project (wooden puzzle genre, Tier-1 traffic), switching from video creatives to playables dropped CPI from $3-4 to $0.17. The difference came from the format itself: players try the mechanic before installing, so the campaign brings in a warmed-up user instead of a random click.
Production numbers:**— 30+ playables shipped per month, no drop in quality— Average turnaround: 7 business days from brief to finished asset
Who we work with:** Voodoo, Crazy Labs, Popcore, Vizor, Tripledot, Belka Games, Azur Games, Fusebox, Rovio, Chill Base, X-Flow, Nexters, Kama Games, Wargaming, Say Games — publishers who test dozens of creatives a week and can't afford a slow production partner.
What we do:**— UA video creatives: fast iterations for testing and full-scale performance videos— Playables: interactive demos that let players try the mechanic before install, driving higher-quality traffic— Genres: hyper-casual, casual, mid-core, hybrid-casual, puzzle
Why studios choose us:**— Production speed matched to top-tier publishers' testing pace — we adapt to your team's tempo, not the other way around— Gameplay understanding baked in — creatives are built around a hook that holds attention, not just a brief that says "make it look nice"— Proven track record with major industry publishers — our pipeline handles 30+ playables a month without quality drop
If your UA team is testing creatives at volume and needs a partner who won't become the bottleneck — send us your game's genre, and we'll deliver a demo playable in a similar mechanic within 48 hours, so you can evaluate the format before committing.
Services
Capabilities listed on this profile.
Pricing
Self-reported by the listing.
Team & locations
Questions & answers
Ask Creative Anatoli Studio about fit, budget or process before you reach out.
No questions yet. Ask about minimum budgets, who runs the account, or how they report results.
Sign in to ask a question. Questions are checked before they appear.