# Luminocity AG

> Fullstack Web, Cloud, 3D, AR/VR Solutions

- Canonical listing: https://agencysource.com/agencies/luminocity-ag
- Location: Schaffhausen, Switzerland
- Categories: [Web Development](https://agencysource.com/categories/web-development), [Custom Software Development](https://agencysource.com/categories/custom-software-development), [Mobile App Development](https://agencysource.com/categories/mobile-app-development), [Cloud & DevOps](https://agencysource.com/categories/cloud-devops)
- Services: Web Development, API Development, AR/VR Development, Custom Software Development, Mobile App Development
- Industries: Arts, entertainment & music, Gaming, Education
- Team size: 10 - 49
- Hourly rate: $100 - $149 / hr
- Minimum project: $10,000+
- Founded: 2023
- Website: https://luminocity.ch
- Listing: Not yet claimed
- Agency Source rating: no Agency Source reviews yet

## About

Luminocity AG is a Swiss software-development agency in Schaffhausen with deep specialty in real-time 3D, AR/VR/XR, browser-native game engines, AI integration in 3D pipelines, and AEC plugin engineering. Alongside selective paid engagements with external customers, we ship internal product lines that demonstrate the team's range: Lemonate (lemonate.io): a complete open-source 3D game engine and editor running entirely in the browser. Built ground-up by our team. LUA scripting for game logic; full engine API across rendering, physics (rigid bodies, vehicle, NavMesh), positional audio, particles, materials, shaders, and Gaussian Splat scene objects. Source code public on Codeberg. AR/VR/XR work: a native Meta Quest VR application released January 2026, with custom Unity-integrated ASTC texture decompression in C++ for Quest performance. Earlier work includes hardware-emulation for VR device manufacturers. GeoVision (geovision.cloud): cloud BIM viewer built on Speckle, with custom Revit and Archicad plugins covering PBR materials, lighting, and exposed metadata. Companion Unity 6 HDRP desktop app with AI photorealistic rendering. 3D Replicas: productized 3D Gaussian-Splatting digital twins for cultural heritage, museums, and architectural sites. Our team's senior engineers carry 20+ years of cumulative experience shipping advanced 3D systems with a cross-platform C++ core. Past work includes industry-standard media servers used globally since 2007 in Eurovision Song Contests and large-scale 3D projection mappings, and the MVX 2D/3D/4D file format presented at Siggraph 2016. We engage through a delivery-pod model: you describe what you need built; we handle execution internally (engineering, project management, QA); you receive working deliverables on the agreed cadence. Project-based or month-based, whichever fits. Stack: C++, C#, JavaScript, TypeScript, Unity, Three.js, WebGL, OpenGL, AR/VR/XR, OpenCV, AWS, Azure, Docker, Kubernetes, Terraform, Vue.js

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Source: Agency Source, https://agencysource.com/agencies/luminocity-ag. Ratings and reviews come only from reviews submitted and moderated on Agency Source; agencies cannot pay for rank.
